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Random simulations for generative art construction – some examples – InforMath

Random simulations for generative art construction – some examples

Title: Random simulations for generative art construction – some examples

Authors: Carola-Bibiane Schönlieb, Franz Schubert

Year: 2013

Journal: Journal of Mathematics and the Arts

Volume: 7

Issue: 1

Pages: 29-39

Audience(s): Researchers, Educators, Mathematicians, Artists

Content: Mathematics, Simulation, Art

Description: The paper begins by reviewing the use of randomness in the creation of pictorial art.  In particular, it describes the contribution of randomness in the painting of Pollock, Warhol, and Rothko, as they incorporated accidental and unplanned strokes in their works of art.   Then it describes diverse computer-based RNG (Random Number Generators) and how their output can generate images by the random specification of the position, color, and texture of their elements.  The authors illustrate how randomness can be incorporated into “computer supported, algorithm based art production.”

Date Created: 7/29/15

Document DOI or URL: doi:10.1080/17513472.2013.769833

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